BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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BDSAppropriateTubs.cc
1/*
2Beam Delivery Simulation (BDSIM) Copyright (C) Royal Holloway,
3University of London 2001 - 2023.
4
5This file is part of BDSIM.
6
7BDSIM is free software: you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published
9by the Free Software Foundation version 3 of the License.
10
11BDSIM is distributed in the hope that it will be useful, but
12WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with BDSIM. If not, see <http://www.gnu.org/licenses/>.
18*/
19#include "BDSAppropriateTubs.hh"
20
21#include "G4CutTubs.hh"
22#include "G4String.hh"
23#include "G4ThreeVector.hh"
24#include "G4Tubs.hh"
25#include "G4Types.hh"
26
27G4VSolid* BDS::AppropriateTubs(const G4String& name,
28 G4double innerRadius,
29 G4double outerRadius,
30 G4double halfLength,
31 G4double startAngle,
32 G4double sweepAngle,
33 const G4ThreeVector& inputFaceNormal,
34 const G4ThreeVector& outputFaceNormal,
35 G4bool flatFaces)
36{
37 G4VSolid* result;
38 if (flatFaces)
39 {result = new G4Tubs(name, innerRadius, outerRadius, halfLength, startAngle, sweepAngle);}
40 else
41 {
42 result = new G4CutTubs(name, innerRadius, outerRadius, halfLength, startAngle, sweepAngle,
43 inputFaceNormal, outputFaceNormal);
44 }
45 return result;
46}