BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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BDSCrystal.cc
1/*
2Beam Delivery Simulation (BDSIM) Copyright (C) Royal Holloway,
3University of London 2001 - 2023.
4
5This file is part of BDSIM.
6
7BDSIM is free software: you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published
9by the Free Software Foundation version 3 of the License.
10
11BDSIM is distributed in the hope that it will be useful, but
12WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with BDSIM. If not, see <http://www.gnu.org/licenses/>.
18*/
19#include "BDSCrystal.hh"
20#include "BDSCrystalInfo.hh"
21
22#include "globals.hh"
23#include "G4VSolid.hh"
24
25#include <limits>
26
27BDSCrystal::BDSCrystal(const BDSCrystalInfo* recipeIn,
28 G4VSolid* containerSolidIn,
29 G4LogicalVolume* containerLVIn,
30 const BDSExtent& extentIn,
31 const G4ThreeVector& placementOffsetIn,
32 G4RotationMatrix* placementRotationIn):
33 BDSGeometryComponent(containerSolidIn, containerLVIn, extentIn, BDSExtent(), placementOffsetIn, placementRotationIn),
34 bendingRadiusHorizontal(std::numeric_limits<double>::max()),
35 recipe(nullptr)
36{
37 if (recipeIn)
38 {
39 recipe = new BDSCrystalInfo(*recipeIn);
40 bendingRadiusHorizontal = recipe->BendingRadiusHorizontal();
41 }
42}
43
44BDSCrystal::~BDSCrystal()
45{
46 delete recipe;
47}
Holder for all information required to create a crystal.
Holder for +- extents in 3 dimensions.
Definition: BDSExtent.hh:39
A generic geometry component for a bdsim model.