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transform3d
An arbitrary 3-dimensional transformation of the coordinate system is done by
placing a transform3d
element in the beamline. Attributes:
x
= <x offset>
y
= <y offset>
z
= <z offset>
phi
= <phi Euler angle>
theta
= <theta Euler angle>
psi
= <psi Euler angle>
Example:
rot : transform3d, psi=pi/2