/scratch0/jsnuveri/BDSIM/BDSIMgit/bdsim/src/BDSSamplerHit.cc

00001 /* BDSIM code.    Version 1.0
00002    Author: Grahame A. Blair, Royal Holloway, Univ. of London.
00003    Last modified 24.7.2002
00004    Copyright (c) 2002 by G.A.Blair.  ALL RIGHTS RESERVED. 
00005 
00006    Modified 22.03.05 by J.C.Carter, Royal Holloway, Univ. of London.
00007    Changed Samplers to account for plane and cylinder types (GABs code)
00008 */
00009 
00010 #include "BDSSamplerHit.hh"
00011 #include "G4ios.hh"
00012 
00013 G4Allocator<BDSSamplerHit> BDSSamplerHitAllocator;
00014 
00015 BDSSamplerHit::BDSSamplerHit(G4String aName,
00016                 BDSParticle init,
00017                 BDSParticle prod,
00018                 BDSParticle last_scat,
00019                 BDSParticle local,
00020                 BDSParticle global,
00021                 G4double s,
00022                 G4double weight,
00023                 G4int PDGtype, G4int nEvent,
00024                 G4int ParentID, G4int TrackID,
00025                 G4int TurnsTaken,
00026                 G4String sampType):
00027   itsName(aName),
00028   itsInit(init),
00029   itsProd(prod),
00030   itsLastScat(last_scat),
00031   itsLocal(local),
00032   itsGlobal(global),
00033   itsS(s),
00034   itsWeight(weight),
00035   itsPDGtype(PDGtype),
00036   itsEventNo(nEvent),
00037   itsParentID(ParentID),
00038   itsTrackID(TrackID),
00039   itsTurnsTaken(TurnsTaken),
00040   itsSampType(sampType)
00041 {;}
00042 
00043 BDSSamplerHit::~BDSSamplerHit()
00044 {;}

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