19#ifndef BDSPLACEMENTTOMAKE_H
20#define BDSPLACEMENTTOMAKE_H
22#include "G4ThreeVector.hh"
23#include "G4Transform3D.hh"
39 G4LogicalVolume* lvToPlaceIn,
40 const G4String& nameIn,
41 G4int copyNumberIn = 0):
42 transform(transformIn),
43 lvToPlace(lvToPlaceIn),
45 copyNumber(copyNumberIn)
51 G4Transform3D transform;
52 G4LogicalVolume* lvToPlace;
A cache of a components to make a placement.
~BDSPlacementToMake()
This class doesn't own anything so only delete full objects it has a copy of.