BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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BDSStep.cc
1/*
2Beam Delivery Simulation (BDSIM) Copyright (C) Royal Holloway,
3University of London 2001 - 2023.
4
5This file is part of BDSIM.
6
7BDSIM is free software: you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published
9by the Free Software Foundation version 3 of the License.
10
11BDSIM is distributed in the hope that it will be useful, but
12WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with BDSIM. If not, see <http://www.gnu.org/licenses/>.
18*/
19#include "BDSStep.hh"
20
21
22BDSStep::BDSStep():
23 preStepPoint(G4ThreeVector()),
24 postStepPoint(G4ThreeVector()),
25 volumeForTransform(nullptr)
26{;}
27
28BDSStep::BDSStep(G4ThreeVector preStepPointIn,
29 G4ThreeVector postStepPointIn,
30 G4VPhysicalVolume* volumeForTransformIn):
31 preStepPoint(preStepPointIn),
32 postStepPoint(postStepPointIn),
33 volumeForTransform(volumeForTransformIn)
34{;}
35
36BDSStep::~BDSStep()
37{;}
38
39BDSStep BDSStep::rotateZ(const G4double& angle)
40{
41 G4ThreeVector preR = preStepPoint.rotateZ(angle);
42 G4ThreeVector posR = postStepPoint.rotateZ(angle);
43 return BDSStep(preR, posR, volumeForTransform);
44}
A simple class to represent the positions of a step.
Definition: BDSStep.hh:33
BDSStep rotateZ(const G4double &angle)
Mirror function to G4ThreeVector::rotateZ(). Returns copy that's rotated.
Definition: BDSStep.cc:39
G4VPhysicalVolume * volumeForTransform
The volume that was used for the transform.
Definition: BDSStep.hh:59