BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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BDSStep.hh
1/*
2Beam Delivery Simulation (BDSIM) Copyright (C) Royal Holloway,
3University of London 2001 - 2023.
4
5This file is part of BDSIM.
6
7BDSIM is free software: you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published
9by the Free Software Foundation version 3 of the License.
10
11BDSIM is distributed in the hope that it will be useful, but
12WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with BDSIM. If not, see <http://www.gnu.org/licenses/>.
18*/
19#ifndef BDSSTEP_H
20#define BDSSTEP_H
21
22#include "G4ThreeVector.hh"
23
24class G4VPhysicalVolume;
25
33{
34public:
35 BDSStep();
36 BDSStep(G4ThreeVector preStepPointIn,
37 G4ThreeVector postStepPointIn,
38 G4VPhysicalVolume* volumeForTransformIn = nullptr);
39 ~BDSStep();
40
42 inline G4ThreeVector PreStepPoint() const {return preStepPoint;}
43 inline G4ThreeVector PostStepPoint() const {return postStepPoint;}
44 inline G4VPhysicalVolume* VolumeForTransform() const {return volumeForTransform;}
46
48 inline void SetPreStepPoint(G4ThreeVector preIn) {preStepPoint = preIn;}
49 inline void SetPostStepPoint(G4ThreeVector postIn) {postStepPoint = postIn;}
50 inline void SetVolumeForTransform(G4VPhysicalVolume* volIn) {volumeForTransform = volIn;}
52
54 BDSStep rotateZ(const G4double& angle);
55
56private:
57 G4ThreeVector preStepPoint;
58 G4ThreeVector postStepPoint;
59 G4VPhysicalVolume* volumeForTransform;
60};
61
62#endif
A simple class to represent the positions of a step.
Definition: BDSStep.hh:33
G4ThreeVector PostStepPoint() const
Accessor.
Definition: BDSStep.hh:43
BDSStep rotateZ(const G4double &angle)
Mirror function to G4ThreeVector::rotateZ(). Returns copy that's rotated.
Definition: BDSStep.cc:39
G4VPhysicalVolume * VolumeForTransform() const
Accessor.
Definition: BDSStep.hh:44
void SetPreStepPoint(G4ThreeVector preIn)
Setter.
Definition: BDSStep.hh:48
G4VPhysicalVolume * volumeForTransform
The volume that was used for the transform.
Definition: BDSStep.hh:59
G4ThreeVector PreStepPoint() const
Accessor.
Definition: BDSStep.hh:42
void SetPostStepPoint(G4ThreeVector postIn)
Setter.
Definition: BDSStep.hh:49
void SetVolumeForTransform(G4VPhysicalVolume *volIn)
Setter.
Definition: BDSStep.hh:50