BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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A BDSAcceleratorComponent wrapper for BDSGeometryComponent. More...
#include <BDSSimpleComponent.hh>
Public Member Functions | |
BDSSimpleComponent (const G4String &name, BDSGeometryComponent *componentIn, G4double arcLength, G4double angle=0, const G4ThreeVector &inputFaceNormal=G4ThreeVector(0, 0,-1), const G4ThreeVector &outputFaceNormal=G4ThreeVector(0, 0, 1), BDSBeamPipeInfo *beamPipeInfo=nullptr) | |
BDSSimpleComponent (const G4String &name, G4double arcLength, G4double angle, G4VSolid *containerSolidIn, G4LogicalVolume *containerLogicalVolumeIn, const BDSExtent &extentIn, const G4ThreeVector &inputFaceNormal=G4ThreeVector(0, 0,-1), const G4ThreeVector &outputFaceNormal=G4ThreeVector(0, 0, 1), BDSBeamPipeInfo *beamPipeInfo=nullptr) | |
virtual | ~BDSSimpleComponent () |
BDSSimpleComponent & | operator= (const BDSSimpleComponent &)=delete |
BDSSimpleComponent (BDSSimpleComponent &)=delete | |
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BDSAcceleratorComponent (const G4String &name, G4double arcLength, G4double angle, const G4String &type, BDSBeamPipeInfo *beamPipeInfo=nullptr, const G4ThreeVector &inputFaceNormalIn=G4ThreeVector(0, 0,-1), const G4ThreeVector &outputFaceNormalIn=G4ThreeVector(0, 0, 1), BDSFieldInfo *fieldInfoIn=nullptr) | |
virtual void | Initialise () |
virtual void | SetRegion (const G4String ®ionIn) |
Set the region name for this component. | |
void | SetField (BDSFieldInfo *fieldInfoIn) |
Set the field definition for the whole component. | |
virtual void | SetMinimumKineticEnergy (G4double) |
virtual G4String | GetName () const |
The name of the component without modification. | |
G4double | GetAngle () const |
G4double | Sagitta () const |
Calculate the sagitta - ie the distance between the chord and the arc at the centre. | |
G4String | GetType () const |
Get a string describing the type of the component. | |
G4String | GetRegion () const |
Get the region name for this component. | |
virtual G4bool | HasAField () const |
Whether this component has a field or not (ie is active). Implicit cast of pointer to bool. | |
virtual void | SetFieldUsePlacementWorldTransform () |
BDSBeamPipeInfo * | GetBeamPipeInfo () const |
virtual G4String | Material () const |
Return the name of a material associated with the component - ie the primary material. | |
virtual std::set< G4LogicalVolume * > | GetAcceleratorVacuumLogicalVolumes () const |
Access the 'vacuum' volume(s) in this component if any. Default is empty set. | |
virtual std::set< G4LogicalVolume * > | GetAcceleratorMaterialLogicalVolumes () const |
Return a set of logical volumes excluding the ones in the 'vacuum' set. | |
void | IncrementCopyNumber () |
Increment (+1) the number of times this component has been copied. | |
G4int | GetCopyNumber () const |
Get the number of times this component has been copied. | |
BDSSimpleComponent * | EndPieceBefore () const |
BDSSimpleComponent * | EndPieceAfter () const |
virtual void | SetBiasVacuumList (const std::list< std::string > &biasVacuumListIn) |
Copy the bias list to this element. | |
virtual void | SetBiasMaterialList (const std::list< std::string > &biasMaterialListIn) |
Copy the bias list to this element. | |
virtual G4double | GetArcLength () const |
virtual G4double | GetChordLength () const |
G4ThreeVector | InputFaceNormal () const |
G4ThreeVector | OutputFaceNormal () const |
G4bool | AngledInputFace () const |
Whether the face normal is angled at all w.r.t. the incoming / outgoing reference trajectory. | |
G4bool | AngledOutputFace () const |
Whether the face normal is angled at all w.r.t. the incoming / outgoing reference trajectory. | |
std::list< std::string > | GetBiasVacuumList () const |
Access the bias list copied from parser. | |
std::list< std::string > | GetBiasMaterialList () const |
Access the bias list copied from parser. | |
virtual void | SetInputFaceNormal (const G4ThreeVector &input) |
Allow updating of face normals. Virtual so derived class may apply it to daughters. | |
virtual void | SetOutputFaceNormal (const G4ThreeVector &output) |
Allow updating of face normals. Virtual so derived class may apply it to daughters. | |
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BDSGeometryComponent (G4VSolid *containerSolidIn, G4LogicalVolume *containerLVIn, const BDSExtent &extentIn=BDSExtent(), const BDSExtent &innerExtentIn=BDSExtent(), const G4ThreeVector &placementOffsetIn=G4ThreeVector(0, 0, 0), G4RotationMatrix *placementRotationIn=nullptr) | |
BDSGeometryComponent (G4AssemblyVolume *containerAssemblyIn, const BDSExtent &extentIn=BDSExtent(), const BDSExtent &innerExtentIn=BDSExtent(), const G4ThreeVector &placementOffsetIn=G4ThreeVector(0, 0, 0), G4RotationMatrix *placementRotationIn=nullptr) | |
BDSGeometryComponent (const BDSGeometryComponent &component) | |
Copy constructor (no copying of registered objects) | |
BDSGeometryComponent & | operator= (const BDSGeometryComponent &)=delete |
Assignment operator not used. | |
G4bool | ContainerIsAssembly () const |
Whether the container is an assembly. If not, it's a logical volume. | |
void | SetPlacementOffset (const G4ThreeVector &offsetIn) |
Set the offset from 0,0,0 that the object should ideally be placed in its parent. | |
G4ThreeVector | GetExtentPositive () const |
Get the extent of the object in the positive direction in all dimensions. | |
G4ThreeVector | GetExtentNegative () const |
Get the extent of the object in the negative direction in all dimensions. | |
void | InheritExtents (BDSGeometryComponent const *const anotherComponent) |
Update the extents of this object with those of another object. | |
void | InheritExtents (BDSGeometryComponent const *const anotherComponent, const G4ThreeVector &offset) |
void | RegisterDaughter (BDSGeometryComponent *anotherComponent) |
void | RegisterSolid (G4VSolid *solid) |
void | RegisterSolid (const std::set< G4VSolid * > &solids) |
Similarly for a set of unique solids. | |
void | RegisterLogicalVolume (G4LogicalVolume *logicalVolume) |
void | RegisterLogicalVolume (const std::set< G4LogicalVolume * > &localVolumes) |
Apply RegisterLogicalVolume() to a set of logical volumes. | |
void | RegisterSensitiveVolume (G4LogicalVolume *sensitiveVolume, BDSSDType sensitivityType) |
void | RegisterSensitiveVolume (const std::set< G4LogicalVolume * > &sensitiveVolumes, BDSSDType sensitivityType) |
void | RegisterSensitiveVolume (const std::map< G4LogicalVolume *, BDSSDType > &sensitiveVolumes) |
Copy in a mapping of sensitive volumes to sensitive detectors. | |
void | RegisterPhysicalVolume (G4VPhysicalVolume *physicalVolume) |
void | RegisterPhysicalVolume (const std::set< G4VPhysicalVolume * > &physicalVolumes) |
Apply RegisterPhysicalVolume() to a set of physical volumes. | |
void | RegisterRotationMatrix (G4RotationMatrix *rotationMatrix) |
void | RegisterRotationMatrix (const std::set< G4RotationMatrix * > &rotationMatrices) |
Apply Register RotationMatrix() to a set of rotation matrices. | |
void | RegisterVisAttributes (G4VisAttributes *visAttribute) |
void | RegisterVisAttributes (const std::set< G4VisAttributes * > &visAttributes) |
Apply RegisterVisAttribute() to a set of visualisation attributes. | |
void | RegisterUserLimits (G4UserLimits *userLimit) |
void | RegisterUserLimits (const std::set< G4UserLimits * > &userLimits) |
Apply RegisterUserLimit to a set of user limits. | |
void | InheritObjects (BDSGeometryComponent *component) |
virtual std::set< G4LogicalVolume * > | GetAllLogicalVolumes () const |
Access all logical volumes belonging to this component. | |
virtual std::set< G4LogicalVolume * > | GetAllBiasingVolumes () const |
Return all logical volumes that should be used for biasing minus any that are in the excluded set. | |
virtual std::map< G4LogicalVolume *, BDSSDType > | GetAllSensitiveVolumes () const |
Access all sensitive volumes belonging to this component. | |
void | MakeAllVolumesSensitive (BDSSDType stype=BDSSDType::energydep) |
virtual void | AttachSensitiveDetectors () |
Attach a sensitive detector class to all registered sensitive volumes in this component. | |
virtual void | ExcludeLogicalVolumeFromBiasing (G4LogicalVolume *lv) |
void | StripOuterAndMakeAssemblyVolume () |
Change from a container logical volume to an assembly volume. | |
G4VSolid * | GetContainerSolid () const |
Accessor - see member for more info. | |
G4LogicalVolume * | GetContainerLogicalVolume () const |
Accessor - see member for more info. | |
G4AssemblyVolume * | GetContainerAssemblyVolume () const |
Accessor - see member for more info. | |
G4Transform3D | GetPlacementTransform () const |
Accessor - see member for more info. | |
G4ThreeVector | GetPlacementOffset () const |
Accessor - see member for more info. | |
G4RotationMatrix * | GetPlacementRotation () const |
Accessor - see member for more info. | |
BDSExtent | GetExtent () const |
Accessor - see member for more info. | |
BDSExtent | GetInnerExtent () const |
Accessor - see member for more info. | |
std::pair< G4double, G4double > | GetExtentX () const |
Accessor - see member for more info. | |
std::pair< G4double, G4double > | GetExtentY () const |
Accessor - see member for more info. | |
std::pair< G4double, G4double > | GetExtentZ () const |
Accessor - see member for more info. | |
std::pair< G4double, G4double > | GetInnerExtentX () const |
Accessor - see member for more info. | |
std::pair< G4double, G4double > | GetInnerExtentY () const |
Accessor - see member for more info. | |
std::pair< G4double, G4double > | GetInnerExtentZ () const |
Accessor - see member for more info. | |
virtual std::set< G4VPhysicalVolume * > | GetAllPhysicalVolumes () const |
Accessor - see member for more info. | |
virtual std::set< G4RotationMatrix * > | GetAllRotationMatrices () const |
Accessor - see member for more info. | |
virtual std::set< G4VisAttributes * > | GetAllVisAttributes () const |
Accessor - see member for more info. | |
virtual std::set< G4UserLimits * > | GetAllUserLimits () const |
Accessor - see member for more info. | |
virtual std::set< BDSGeometryComponent * > | GetAllDaughters () const |
Accessor - see member for more info. | |
virtual std::set< G4VSolid * > | GetAllSolids () const |
Accessor - see member for more info. | |
void | SetExtent (const BDSExtent &extIn) |
Set extent. | |
void | SetInnerExtent (const BDSExtent &extIn) |
Set extent. | |
Protected Member Functions | |
virtual void | Build () |
virtual void | BuildContainerLogicalVolume () |
Required implementation from base class. | |
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virtual void | Build () |
virtual void | BuildContainerLogicalVolume ()=0 |
void | SetAcceleratorVacuumLogicalVolume (G4LogicalVolume *accVacLVIn) |
void | SetAcceleratorVacuumLogicalVolume (const std::set< G4LogicalVolume * > &accVacLVIn) |
virtual void | BuildUserLimits () |
virtual void | AttachUserLimits () const |
Doesn't change member variables, but may change their contents. | |
Additional Inherited Members | |
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static void | AttachUserLimitsToAssembly (G4AssemblyVolume *av, G4UserLimits *ul) |
Utility function to apply user limits to an assembly volume as there's not interface. | |
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static G4double | lengthSafetyLarge = 0 |
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BDSBeamPipeInfo * | beamPipeInfo |
Optional beam pipe recipe that is written out to the survey if it exists. | |
std::set< G4LogicalVolume * > | acceleratorVacuumLV |
A set of logical volumes we classify as 'vacuum' for biasing purposes. | |
BDSSimpleComponent * | endPieceBefore |
BDSSimpleComponent * | endPieceAfter |
G4UserLimits * | userLimits |
Cache of user limits. | |
BDSFieldInfo * | fieldInfo |
Recipe for field that could overlay this whole component. | |
const G4String | name |
Const protected member variable that may not be changed by derived classes. | |
const G4double | arcLength |
Const protected member variable that may not be changed by derived classes. | |
const G4String | type |
Const protected member variable that may not be changed by derived classes. | |
G4double | chordLength |
Protected member variable that can be modified by derived classes. | |
G4double | angle |
Protected member variable that can be modified by derived classes. | |
G4String | region |
Protected member variable that can be modified by derived classes. | |
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G4bool | containerIsAssembly |
True if the 'container' is really an assembly; false if an LV. | |
G4VSolid * | containerSolid |
G4LogicalVolume * | containerLogicalVolume |
G4AssemblyVolume * | containerAssembly |
BDSExtent | outerExtent |
BDSExtent | innerExtent |
std::set< BDSGeometryComponent * > | allDaughters |
registry of all daughter geometry components | |
std::set< G4VSolid * > | allSolids |
registry of all solids belonging to this component | |
std::set< G4LogicalVolume * > | allLogicalVolumes |
std::map< G4LogicalVolume *, BDSSDType > | sensitivity |
G4bool | overrideSensitivity |
std::set< G4VPhysicalVolume * > | allPhysicalVolumes |
registry of all physical volumes belonging to this component | |
std::set< G4RotationMatrix * > | allRotationMatrices |
registry of all rotation matrices belonging to this component | |
std::set< G4VisAttributes * > | allVisAttributes |
registry of all visualisation attributes belonging to this component | |
std::set< G4UserLimits * > | allUserLimits |
registry of all user limits belonging to this component | |
G4ThreeVector | placementOffset |
G4RotationMatrix * | placementRotation |
std::set< G4LogicalVolume * > * | lvsExcludedFromBiasing |
Volumes that should not be included when return GetAllBiasingVolumes(). | |
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static G4double | lengthSafety = -1 |
Useful variable often used in construction. | |
static G4Material * | emptyMaterial = nullptr |
Useful variable often used in construction. | |
static G4Material * | worldMaterial = nullptr |
Useful variable often used in construction. | |
static G4bool | checkOverlaps = false |
Useful variable often used in construction. | |
static G4bool | sensitiveOuter = true |
Useful variable often used in construction. | |
static G4bool | sensitiveVacuum = false |
Useful variable often used in construction. | |
static G4VisAttributes * | containerVisAttr = nullptr |
Useful variable often used in construction. | |
A BDSAcceleratorComponent wrapper for BDSGeometryComponent.
This allows a BDSGeometryComponent to be placed in a beam line by being a necessary BDSAcceleratorComponent, which gives the minimal information to BDSBeamline - name, length & angle.
This inherits the objects from the BDSGeometryComponent and therefore effectively owns it without deleting it explicitly as a whole object.
Face normal (unit) vectors are w.r.t. the incoming / outgoing reference trajectory and NOT the local geometry of the component.
Definition at line 45 of file BDSSimpleComponent.hh.
BDSSimpleComponent::BDSSimpleComponent | ( | const G4String & | name, |
BDSGeometryComponent * | componentIn, | ||
G4double | arcLength, | ||
G4double | angle = 0 , |
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const G4ThreeVector & | inputFaceNormal = G4ThreeVector(0,0,-1) , |
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const G4ThreeVector & | outputFaceNormal = G4ThreeVector(0,0, 1) , |
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BDSBeamPipeInfo * | beamPipeInfo = nullptr |
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Constructor that keeps the component as a daughter geometry component. Face normal (unit) vectors are w.r.t. the incoming / outgoing reference trajectory and NOT the local geometry of the component.
Definition at line 24 of file BDSSimpleComponent.cc.
References BDSSimpleComponent(), BDSGeometryComponent::ContainerIsAssembly(), BDSGeometryComponent::containerIsAssembly, BDSGeometryComponent::GetContainerAssemblyVolume(), BDSGeometryComponent::GetContainerLogicalVolume(), BDSGeometryComponent::GetContainerSolid(), BDSGeometryComponent::InheritExtents(), and BDSGeometryComponent::RegisterDaughter().
Referenced by BDSSimpleComponent().
BDSSimpleComponent::BDSSimpleComponent | ( | const G4String & | name, |
G4double | arcLength, | ||
G4double | angle, | ||
G4VSolid * | containerSolidIn, | ||
G4LogicalVolume * | containerLogicalVolumeIn, | ||
const BDSExtent & | extentIn, | ||
const G4ThreeVector & | inputFaceNormal = G4ThreeVector(0,0,-1) , |
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const G4ThreeVector & | outputFaceNormal = G4ThreeVector(0,0, 1) , |
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BDSBeamPipeInfo * | beamPipeInfo = nullptr |
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Alternate constructor that doesn't use a daughter geometry component. Face normal (unit) vectors are w.r.t. the incoming / outgoing reference trajectory and NOT the local geometry of the component.
Definition at line 42 of file BDSSimpleComponent.cc.
References BDSSimpleComponent(), and BDSGeometryComponent::SetExtent().
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inlinevirtual |
Default destructor suffices as this calls base class which clears everything up.
Definition at line 74 of file BDSSimpleComponent.hh.
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protectedvirtual |
Replace the one in the base class to ensure we don't fiddle the container visualisation attributes and keep it visible.
Reimplemented from BDSAcceleratorComponent.
Definition at line 59 of file BDSSimpleComponent.cc.
References BuildContainerLogicalVolume().
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inlineprotectedvirtual |
Required implementation from base class.
Implements BDSAcceleratorComponent.
Definition at line 86 of file BDSSimpleComponent.hh.
Referenced by Build().