BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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A distribution that allows mixing of three different distributions in each primary dimension. More...
#include <BDSBunchCompositeSDE.hh>
Public Member Functions | |
virtual void | SetOptions (const BDSParticleDefinition *beamParticle, const GMAD::Beam &beam, const BDSBunchType &distrType, G4Transform3D beamlineTransformIn=G4Transform3D::Identity, const G4double beamlineS=0) |
virtual void | CheckParameters () |
virtual void | SetGeneratePrimariesOnly (G4bool generatePrimariesOnlyIn) |
virtual BDSParticleCoordsFull | GetNextParticleLocal () |
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BDSBunch (const G4String &nameIn) | |
virtual void | SetOptions (const BDSParticleDefinition *beamParticle, const GMAD::Beam &beam, const BDSBunchType &distrType, G4Transform3D beamlineTransformIn=G4Transform3D::Identity, const G4double beamlineS=0) |
virtual void | CheckParameters () |
virtual void | Initialise () |
Any initialisation - to be used after SetOptions, then CheckParameters. | |
BDSParticleCoordsFullGlobal | GetNextParticle () |
virtual G4bool | ExpectChangingParticleType () const |
A hint of whether we expect to require and extended particle set (ie pions, kaons, muons). | |
virtual BDSParticleCoordsFullGlobal | GetNextParticleValid (G4int maxTries=100) |
virtual void | BeginOfRunAction (G4int numberOfEvents, G4bool batchMode) |
virtual const BDSParticleDefinition * | ParticleDefinition () const |
Access the beam particle definition. | |
virtual void | SetGeneratePrimariesOnly (G4bool generatePrimariesOnlyIn) |
virtual BDSParticleCoordsFull | GetNextParticleLocal () |
G4bool | UseCurvilinearTransform () const |
Access whether there's a finite S offset and therefore we're using a CL transform. | |
virtual void | RecreateAdvanceToEvent (G4int eventOffset) |
G4bool | BeamParticleIsAnIon () const |
Access whether the beam particle is an ion or not. | |
virtual void | UpdateIonDefinition () |
G4bool | ParticleDefinitionHasBeenUpdated () const |
G4String | Name () const |
Distribution name. | |
G4int | CurrentBunchIndex () const |
Get the current bunch index for writing to output. | |
void | CalculateBunchIndex (G4int eventIndex) |
Calculate which bunch index we should be at given an event index. | |
Protected Attributes | |
BDSBunch * | sBunch |
BDSBunch * | dBunch |
BDSBunch * | eBunch |
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G4String | name |
Name of distribution. | |
G4bool | useCurvilinear |
Whether to ignore z and use s and transform for curvilinear coordinates. | |
BDSParticleDefinition * | particleDefinition |
Particle definition for bunch - this class owns it. | |
G4bool | particleDefinitionHasBeenUpdated |
G4bool | finiteTilt |
G4bool | generatePrimariesOnly |
G4double | X0 |
Centre of distributions. | |
G4double | Y0 |
Centre of distributions. | |
G4double | Z0 |
Centre of distributions. | |
G4double | S0 |
Centre of distributions. | |
G4double | T0 |
Centre of distributions. | |
G4double | Xp0 |
Centre of distributions. | |
G4double | Yp0 |
Centre of distributions. | |
G4double | Zp0 |
Centre of distributions. | |
G4double | E0 |
Centre of distributions. | |
G4double | P0 |
central momentum | |
G4double | tilt |
Centre of distributions. | |
G4double | sigmaT |
Centre of distributions. | |
G4double | sigmaP |
Centre of distributions. | |
G4double | sigmaE |
Centre of distributions. | |
G4double | sigmaEk |
Centre of distributions. | |
bool | useBunchTiming |
Bunch offset in time parameters. | |
G4int | currentBunchIndex |
Bunch offset in time parameters. | |
G4int | eventsPerBunch |
Bunch offset in time parameters. | |
G4double | bunchPeriod |
Bunch offset in time parameters. | |
G4bool | finiteSigmaE |
Flags to ignore random number generator in case of no finite E or T. | |
G4bool | finiteSigmaT |
Flags to ignore random number generator in case of no finite E or T. | |
Additional Inherited Members | |
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static G4double | CalculateZp (G4double xp, G4double yp, G4double Zp0) |
Calculate zp safely based on other components. | |
static void | SetEmittances (const BDSParticleDefinition *beamParticle, const GMAD::Beam &beam, G4double &emittGeometricX, G4double &emittGeometricY, G4double &emittNormalisedX, G4double &emittNormalisedY) |
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BDSParticleCoordsFullGlobal | ApplyTransform (const BDSParticleCoordsFull &localIn) const |
void | ApplyTilt (BDSParticleCoordsFull &localIn) const |
Apply a rotation about unitZ for the local coordinates according to member variable tilt. | |
void | ApplyBunchTiming (BDSParticleCoordsFullGlobal &localIn) const |
Add on the offset in T for the current bunch number (i*bunchPeriod). | |
BDSParticleCoordsFullGlobal | ApplyCurvilinearTransform (const BDSParticleCoordsFull &localIn) const |
Calculate the global coordinates from curvilinear coordinates of a beam line. | |
A distribution that allows mixing of three different distributions in each primary dimension.
Mixed by space, direction and energy ("SDE")
Definition at line 32 of file BDSBunchCompositeSDE.hh.
BDSBunchCompositeSDE::BDSBunchCompositeSDE | ( | ) |
Definition at line 28 of file BDSBunchCompositeSDE.cc.
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Definition at line 35 of file BDSBunchCompositeSDE.cc.
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Check the parameters for the given bunch distribution and exit if they're problematic or unphysical.
Reimplemented from BDSBunch.
Definition at line 93 of file BDSBunchCompositeSDE.cc.
References BDSBunch::CheckParameters().
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Each derived class can override this default method of reference position. If S0 > 0 or derived class changes member bool 'curvilinear' z0 will be treated as S and the global z0 be calculated.
Reimplemented from BDSBunch.
Definition at line 100 of file BDSBunchCompositeSDE.cc.
References BDSBunch::GetNextParticleLocal(), BDSBunch::ParticleDefinitionHasBeenUpdated(), and BDSBunch::particleDefinitionHasBeenUpdated.
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Set the flag to whether we're only generating primaries only. This sets the member variable generatePrimariesOnly which skips trying to perform a curvilinear transform if true. i.e. if we're generating primaries only, there's no beam line.
Reimplemented from BDSBunch.
Definition at line 85 of file BDSBunchCompositeSDE.cc.
References BDSBunch::SetGeneratePrimariesOnly().
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Extract and set the relevant options from the beam definition. The distribution type is explicitly required as this function may be used inside a nested bunch distribution. This argument is for the most part ignored, but there's no way to have a default for it. Also, some classes can cover multiple input distributions so need to know which one they're meant to be.
Reimplemented from BDSBunch.
Definition at line 42 of file BDSBunchCompositeSDE.cc.
References BDSBunchFactory::CreateBunch(), BDS::DetermineBunchType(), GMAD::BeamBase::directionDistrType, GMAD::BeamBase::energyDistrType, BDSBunch::Name(), BDSBunch::name, BDSBunch::SetOptions(), and GMAD::BeamBase::spaceDistrType.
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Definition at line 49 of file BDSBunchCompositeSDE.hh.
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Definition at line 50 of file BDSBunchCompositeSDE.hh.
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Definition at line 48 of file BDSBunchCompositeSDE.hh.